createWindow(w, h, [mode]);Create a GLFW window.
Arguments
wWindow widthhWindow height[mode]Rendering mode, either GL2D or GL3D, by default GL2D is set.It is also possible to create a window in the global scope without defining a setup function.
function setup()
-- Create the window here
createWindow(600, 600);
end
function draw()
-- draw things
end