classes

v0.0.6
class(name);

Create a class.
if a class implements a print method, it can be used in the print function

Arguments

nameThe class name

 local Player = class('Player');

 function Player:init(x, y)
   self.x = x;
   self.y = y;
   return self;
 end

 function Player:draw()
   circle(self.x, self.y, 16);
 end


 -- Create 2 players and draw them
 local p1 = Player:new(100, 200);
 local p2 = Player:new(300, 200);

 function setup()
   createWindow(400, 400);
 end
 
 function draw()
   background(51);

   p1:draw();
   p2:draw();
 end