push();
Save the style and transformation settings.
Pushes the lu5 style settings off the stack.
Pushes the OpenGL transformation matrix off the stack.
function setup()
createWindow(400, 400);
end
function draw()
background('purple');
push();
fill(155, 255, 0);
strokeWeight(12);
-- Affected by style
circle(300, 200, 32);
pop();
-- Not Affected by style
circle(100, 200, 32);
end
function setup()
createWindow(400, 400);
end
function draw()
background('purple');
push();
fill('red');
translate(200, 200);
-- Affected by transformation
circle(0, 0, 32);
pop();
-- Not Affected by transformation
circle(0, 0, 32);
end